Damage popup widget help.

https://youtu.be/UwIJ5BQ54ek

-My video showing the example.
I have a widget popup when an enemy is hit displaying the damage. I want it to appear, than fade our the the right, relative to the camera.
With the way widgets are set up, I can have it follow the screen, which wont work. Or have it be relative to the player / enemy,Which also wont work. I think I need it to spawn, be relative to the camera, but not effected by it's location. If that makes any sense. I'll post screen shots below.