Idea to Make Creep Camps More Fun
I know a great deal of players are not interested in the creep camps at all, but consider this if you will.
I wish the creeps would drop unique items, like a lightening rod for a range units (chain lightening), a giant hammer for a melee unit, or a spell book for a castor which allows the player to call down a meteor strike. Also, if the unit equipped with the item dies, the item is dropped and either player can pick it up.
Some of the items could be randomized, as in, players don't know which creep camp drops what item, but they know an item would drop.
Lastly, stats on the item like damage per second, range, etc. could also be randomized, so they are not too weak or too strong, and players would not heavily rely on them.
Let me know what you guys think.