What QOL suggestions do you have for 1.0?
For years now, I've been expecting the devs would add one thing to the game but still haven't seen it yet: A highlight/mark on newly unlocked recipes in the applicable build menu/crafting station menu once you've collected the materials necessary to unlock it. This highlight would remain until you've moused over it (or etc.), so it's easier to see what weapons and tools and things you just unlocked when you get the new biome's crafting material.
What about you all? What quality of life ideas have you been expecting to be implemented in the game and haven't seen yet?