Biggest inconsistencies…
I often see Chis’s dialogue about the prank and Sam and Mike’s reactions to only one body if everyone is still alive being discussed as one of the biggest inconsistencies in the near perfect story of Until Dawn, but there are two inconsistencies that bother me a bit more…
The first one is the fact that if Emily dies in the mines, Mike still hears her scream and decides to go back to the lodge. I find it hard te believe that her screams as she’s being killed can be heard all the way from the lodge when it happens inside/just outside the mines. I know the dialogue in the lodge after her death and in the basement are pretty awkward if Emily died in the mines, but none of it is as inconsistent as Mike still hearing her scream. (Idk if it’s been fixed in the remake.)
The second and biggest flaw in my opinion only happens in an everyone dies playthrough. Why does Sam yell for “guys” to open the door when she returns to the lodge after they find Josh? I can still understand her going back to the lodge because she still thinks Ashley is alive (they don’t seem to notice her head in the cage if she died), but she clearly knows everybody else is dead since she saw their bodies and also Emily’s if she was shot in the basement. So why does Sam not yell for Ashley to open up but address multiple people like she hasn’t witnessed their lifeless bodies hanging from hooks a few moments ago!?
I know the logical explanation is that it’d be too much work recording voicelines etc, but in a game that near perfectly plays out with every character dead or alive, these are the two instances that bother me.
I often see Chis’s dialogue about the prank and Sam and Mike’s reactions to only one body if everyone is still alive being discussed as one of the biggest inconsistencies in the near perfect story of Until Dawn, but there are two inconsistencies that bother me a bit more…
The first one is the fact that if Emily dies in the mines, Mike still hears her scream and decides to go back to the lodge. I find it hard te believe that her screams as she’s being killed can be heard all the way from the lodge when it happens inside/just outside the mines. I know the dialogue in the lodge after her death and in the basement are pretty awkward if Emily died in the mines, but none of it is as inconsistent as Mike still hearing her scream. (Idk if it’s been fixed in the remake.)
The second and biggest flaw in my opinion only happens in an everyone dies playthrough. Why does Sam yell for “guys” to open the door when she returns to the lodge after they find Josh? I can still understand her going back to the lodge because she still thinks Ashley is alive (they don’t seem to notice her head in the cage if she died), but she clearly knows everybody else is dead since she saw their bodies and also Emily’s if she was shot in the basement. So why does Sam not yell for Ashley to open up but address multiple people like she hasn’t witnessed their lifeless bodies hanging from hooks a few moments ago!?
I know the logical explanation is that it’d be too much work recording voicelines etc, but in a game that near perfectly plays out with every character dead or alive, these are the two instances that bother me.