Do you think Siege Mining would be a viable mechanic in a Total War game?

I’ve been thinking about how siege battles are handled throughout the series and one idea that stuck with me was siege mining. Essentially, soldiers would break defenses by digging underneath and setting the ground to cave underneath it, either by burning the support beams or setting large amounts of explosives. Sometimes defenders would counter these attacks by digging another tunnel. This tactic was used most notably in Trench Warfare, such as the Siege of Petersburg or the Battle Messines, the latter of which was the largest pre atomic bomb explosion history

Although it would add dimension to sieges in game, I’m not sure if it would be that exciting and if the engine would handle something like that.