The toxic dead from stick war legacy or stick empires would have Been soo balanced to have in stick war saga

Like the toxic dead should have been a alternative to the archidon of the order empire but they just made it into and expensive heavy tank which is definitely a overpowered unit and also the fact that it takes away the motive of a range unit a range unit is meant to be protected by heavy tanks not being a Heavy tank! I know enslaved giants are like this but they are just different also you can't just Bring mass e giants and win but you can for toxic dead it's by far the most annoying card to play against(after kytchu spams) I think he should be a light unit which would cost 300 gold has a similar build time like the archidon and would also have less health I think maybe 80 health and and poison should be nerfed to probably 2 damage per second which would update with total toxicity but I think base damage is fine and more damage to heavy unit makes sense

Like the toxic dead should have been a alternative to the archidon of the order empire but they just made it into and expensive heavy tank which is definitely a overpowered unit and also the fact that it takes away the motive of a range unit a range unit is meant to be protected by heavy tanks not being a Heavy tank! I know enslaved giants are like this but they are just different also you can't just Bring mass e giants and win but you can for toxic dead it's by far the most annoying card to play against(after kytchu spams) I think he should be a light unit which would cost 300 gold has a similar build time like the archidon and would also have less health I think maybe 80 health and and poison should be nerfed to probably 2 damage per second which would update with total toxicity but I think base damage is fine and more damage to heavy unit makes sense