What should Amascut drop? (Ideas/Discussion)

At the moment there's only one (maybe two depending on perspective) category missing their T95s, which is Dual Wield Ranged. The slight issue with that is that Range is already the top DPS and doesn't need help as much as melee. I've been thinking of the options and was wondering about your theories and ideas too.

What I've thought about:
Dual Crossbows/Thrown?
It's the missing T95s, with the new bolts it would also make sense. But it's still a little unfair since Ranged is ahead now.

Necromancy Two-Hander?
Necro is currently the only style without weapon variety. While there is a lil build variety due to the two different rings, it'd be cool to see a slow nuker Necro. But will they add it? I don't know... If they do, I hope they keep the skills the same as least. Different passive though obviously.

Tier 99/100 Weapons?
Has the inevitable day finally come? (besides Masterwork, obviously) With the advent of more and more skills going above 99, will they embrace that fully or is it too early?

Upgrades for existing gear? Something akin to what Sanctum did for the t95 weapons, but maybe for armor or simply other weapons? There's some weapons in the desert that could be cool to upgrade. Drygores, Khopeshes etc.

Definitely new BIS food.
Her title is "The Devourer", c'mon now...

Please no ability codexes.
Having parts of your skillset locked behind wealth or a hardcore boss is an awful experience and part of why Necro wins by default in terms of being approachable to the most players.