Can Dwarf Fortress be considered a Roguelike?

After playing ADOM and Caves of Qud to exhaustion, I'm considering options.

Tried Jupiter Hell. It being just a linear progression game killed it immediately for me.

Tried TOME. Even though there is an overworld to explore, it felt too shallow in terms of world interaction. The 100% focus on dungeon crawling pushed me away.

Booted up CDDA. Looked around for just some minutes to have a feel of what is going on. Figured out that the level of complexity might make me feel more like I'm doing chores instead of having a fun experience.

I read a lot about Cogmind. But it seems like there is not much world interaction as well. It's another classic "go deeper and deeper in the cave". That is not bad. But it's just not what I'm currently looking for.

While doing my research, I have seen a lot of overlap between the roguelike genre and Dwarf Fortress for some reason I don't really understand. I have about 300 hours of Rimworld. Had a lot of fun with it, but it doesn't feel like a roguelike experience.

Why do you think people who play roguelikes generally praise Dwarf Fortress so much? I'm considering getting it. But what keeps me at bay is that I'm kind of burned out of Rimworld. I really wanted a new Qud experience...