Putting the Seventh Summoner to work
Patch notes: main sequences are coming from the FlatSix Seventh Summoner… I’m swapping sequences, transposing, and changing playback modes on the fly with that and its patched into a Neutron Sound Dust Of Time, which is splitting the stereo outs to run through a delay on a Noise Engineering Multiversio (alternate firmware) and distortion from an Erica Synths Pico DSP. I’m using two Molten Bypass modules to control and bypass the FX when needed. The slow Bassline is a Mutable Instruments braids running the supersaw patch, being filtered by a Pittsburgh Modular Filter and being arpeggiated by a FlatSix Arp Of Darkness (running a new firmware that I’m beta-testing… stay tuned) the clock and triggers are coming from two Ornament & Crimes, and the drums are coming from an Eric Synths Pico Drum as well as an Expert Sleepers Disting Mk4 playing samples of drums that I created on the big modular system earlier. A Befaco STMIX is boiling everything down to an Intellijel Stereo Out. Everything in the patch is coming from the small case.
I’ll probably get sh*t posted again because of the big system, but I built that over many years, and many of the modules in it I built myself and most of the money came from selling merchandise and albums to a very small but supportive fan base.