Rank Inflation makes the climb feel unrewarding

When I first hit GM3 on 27/1/25 it was the top 0.84%.

https://preview.redd.it/9js7rw4iarne1.jpg?width=1600&format=pjpg&auto=webp&s=02bc3314b1a11f0c275936748fc6d40d1eac32ce

When I hit Gm1 on 20/2/25 it was top 1.01 %.

https://preview.redd.it/hclasgkjarne1.jpg?width=1600&format=pjpg&auto=webp&s=c97080c81be5bef8ba370b93359e0fabcee7a440

When I hit C3 on 9/3/25 it was top 1.59%.

https://preview.redd.it/vyouljhkarne1.jpg?width=1600&format=pjpg&auto=webp&s=2a2cf9e6009c434e0ba68bb5d853849266ae1081

It is literally worthless to grind rank on this game until the inflation problem is solved, I literally climbed an entire rank while reducing my top %, if I wait another 30 days I migh be able to reach Eternity without going over that top 1% that I could already peak.

I understand that the first season of every ranked games is expected to be weird because everyone starts from the bottom, so everyone has to hit its rank in order for the system to start working and for that rank to have meaning, but this is not due to that, this is only due to the uneven gain/loss of points in the lower elos, which keep inflating upwards.

A little bit of help to climb on the lower ranks can be fine, but it has to be low enough to not be noticed at high rank, and low enough to be wiped out by the cyclic resets.

I just hope this gets fixed in new season with the rank reset.