25.S1.1b Micropatch Preview

"Feats of Strength

  • We're still monitoring how the Feats minigame is to play and have been actively discussing mitigations for how coin-flippy the FB reward in particular feels to play

  • So far though, it's resulted in some interesting and fun early game objective focus, which has been exciting to play & watch and we hope to maintain

  • As a pre-emptive mitigation before all of that shakes out, we're taking down the power level of some of the outliers in the boots space

  • Triumphant Sorcerers are adding a bit too much free stats and some of the outlier T3 upgrades are being reduced in power level

Atakhan

  • So far, Ruinous Atakhan (petals reward) is showing up in ~75% of games which is feeling about appropriate, still some further tuning to do as we get more info on the patch

  • We're nerfing Bloody Petals a bit though as we think those are contributing a bit too much to overloading damage thresholds

  • This should help reduce the feeling of snowballing in the mid-game especially

Swiftplay

  • So far, Swiftplay has launched pretty successfully, with not many heavy balance outliers.

  • We're hitting some of the obvious ones like Kayle and adjusting some of the other outliers too

  • Finally, Voracious Atakhan is showing up much too often in Swiftplay, so we're taking his rate down a bit

Thank you for playing and engaging with the new season, we hope these adjustments will make weekend play feel a lot better and we will be back with regularly scheduled Patch Preview on Monday.

See you on the Rift!"

Edit: Details are now in the notes - https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-s1-1-notes/. Added them below. Patch is now live.

Phroxzon's Comments: https://x.com/RiotPhroxzon/status/1877882535805641183

"As mentioned previously, we are actively developing some changes to replace First Blood as a Feat, but will not be Live until 15.2 or 15.3 (TBD)."

>>> System Nerfs <<<

Armored Advance

  • Noxian Endurance nerfs:
    • Base shield reduced 10-140 >>> 10-120 (based on levels 1-18)
    • Cooldown increased 12 >>> 15 seconds

Blood Roses

  • Blood Rose spawn rate from Gloom (Champion Deaths) slightly reduced
  • Blood Rose spawn rate from Atakhan's Pit slightly reduced

Chainlaced Crushers

  • Noxian Persistence nerfs:
    • Base shield reduced 10-140 >>> 10-120 (based on levels 1-18)
    • Cooldown increased 12 >>> 15 seconds

Spellslinger's Shoes

  • Magic Penetration reduced 19 >>> 18
  • Magic Penetration reduced 10% >>> 8%

Triumphant Sorcerer's Shoes

  • Magic Penetration reduced 16 >>> 14 (Bonus reduced 4 >>> 2)

Swiftmarch

  • Move Speed reduced 75 >>> 70

SWIFTPLAY

>>> Swiftplay Champion Buffs <<<

Seraphine

  • HP per level increased 90 >>> 95

  • [E] Beat Drop damage increased 70/100/130/160/190 (+50% AP) >>> 70/105/140/175/210 (+60% AP)


Vex

  • [P] Doom 'n Gloom Gloom detonation AP ratio increased 25% >>> 40%

  • [W] Personal Space AP ratio increased 30% >>> 50%


Ziggs

  • [Q] Bouncing Bomb AP ratio increased 65% >>> 75%

  • [W] Satchel Charge cooldown reduced 20/18/16/14/12 >>> 18/16/14/12/10 seconds


>>> Swiftplay Champion Nerfs <<<

Jarvan IV

  • Armor per level reduced 5.2 >>> 4.7

  • [Q] Dragon Strike base damage increased 80/120/160/200/240 >>> 70/110/150/190/230


Kayle

  • Attack Damage reduced 2.5 >>> 2
  • Attack Speed per level reduced 1.5% >>> 1%

  • [W] Celestial Blessing base Move Speed reduced 24/28/32/36/40% >>> 24/26/28/30/32%


Viktor

  • HP per level reduced 100 >>> 92

  • [R] Arcane Storm magic damage per tick reduced 65/105/145 (+45% AP) >>> 60/100/140 (+40% AP)


>>> Swiftplay System Adjustments <<<

Atakhan Form Frequency

  • Ruinous Atakhan's thresholds adjusted so he appears more often in Swiftplay