College of Power Word
The College of Power Word traces its root from the most ancient of magic,the tongue of the weave. Bards of the College of Power Word generally have a great affinity with the tongue of the weave and as such desire the knowledge of this ancient tongue.
Level 3: Imposing Presence
Your presence has a mystical connection with the Weave.
You gain proficiency in Persuasion and Intimidation,or expertise if you already had these skills.
Moreover whenever you make a Persuasion or Intimidation roll,you can gain advantage on the roll once a day,and can do so again by expending a 1° level slot.
Level 3: Powerful Speech
Your Speech alone can cause stress and admiration on creatures around you.
Whenever you use your Bardic Inspiration,choose a creature that you can see within 60 feet,and make an intimidation roll against the creature.
If the roll is successful the creature is charmed and frightened by you for 1 minute,or until he succeeds a wisdom saving throw at the end of each of its turns.
A creature that you failed to intimidate with this feature is immune to this effect for 24 hours.
Level 6: Power Word Command
You learn to utter some ancient words lost in time,power words that cause creatures to be bent by your will.
You always have the Command spell prepared,and you can cast it once a day without using a spell slot.
In addition,whenever you cast this spell all creatures targeted by this spell has disadvantage in the saving throw.
Level 14: Tongue of the Weave
You have complete affinity with the ancient Tongue of the Weave.
You learn the spells Power Word Fortify,Power Word Pain,Power Word Stun,Power Word Heal and Power Word Kill whenever you gain the slot to cast such spells,these spells are always considered prepared for you. Moreover these spells are empowered for you.
•Power Word Fortify
The spell bestows 200 Temporary Hit Points instead.
•Power Word Pain
The Hit Points threshold for this spell becomes 200 Hit Points instead.
•Power Word Stun
The Hit Points threshold for this spell becomes 250 Hit Points instead.
•Power Word Heal
The target of this spell also gains Temporary Hit Points equal to his maximum Hit Points.
•Power Word Kill
The Hit Points threshold for this spell becomes 200 Hit Points instead. Moreover if it is cast to a creature with more than 200 Hit Points,the spell deals 20d12 Psychic damage instead.