I wish there was more combat in this one...

I loved the combat in Dragonbreath, and how you got random encounters AND optional boss fights sprinkled around the world. I can't count how many times so far that what could have been a cool fight has just been "fade to black"-ed by the narration??? Why even have combat mechanics if it's just going to be once every three days or whatever? It feels like there's overall just less of those cool RPG elements that made Dragonsbreath so unique and fun.