Spacecompany - A guide to your first rebirth

Welcome, I have noticed from being on the discord and reddit that alot of the same basic questions are asked over and over again and as we have no formal guide to a first run of the game i though tid make one and address some in advance.

Through this guide i hope to answer alot of these questions and give more insight into the begginings of your empire.

Basic Resource Gathering

When you begin you will only be able to produce metal, gems and wood by clicking on them you will see a 'Gain 1' and your first basic machines. Spam click the get 1 on all of them and build a few of the basic machines to start automating the process. Resources are gained in a per second (/s) manner and are used for almost everything.

Next you should see the research tab pop up with a little (!) this is the general indicator of something new. go into research and make a few home research kits to get some research points and then you can unlock storage upgrades.

Back on the resources tab you will now notice you have the ability to 'upgrade storage' you will be doing this a lot in spacecompany so get used to expanding your storage and keeping ontop of overflowing resources.

Continue making more basic gathering machines (Tier 1) and research kits unlocking everything you can. Next should be energy production using charcoal (careful it uses a constant supply of wood dont get into the negatives) and solar panels which only cost resources but become expensive later on, Energy will be the life blood of most of your game and the hinderence of your expansion, you should always try to keep ontop of your energy gains and losses.

Once you have your first machines (known as Tier 2 machines) you will start to notice a big gain in resources but dont forget you basic gathering machines you want to aim for around 50 of each on everything for a good base free income.

All of this will set a ground base for most of your expereince in the game with new resources, machines, research appearing. keep looking for the (!) and watch your energy. your beggining energy cap is 100,000 this seems alot now but it wont be later so consider some batteries when they become available.

Solar System And Space Progression

Once you unlock solar system you will need to construct the rocket and start producing rocket fuel, its slow and expensive at first but builds up quickly. Clicking on each planet, moon or object will let you 'explore' it, gaining a new resource to gather, make sure you go and start getting it as soon as possible with basic gatherers and machines.

Note that not all planets are explorable, eventually you will hit the 'Wonder station' this will be your effective ingame guide as to the progression and goals you need to achiev.

Each wonder unlocks a new resource or advancement in the game so starting with the 'precision wonder' you first need to 'donate' all the required resources (this must be done in one payment not bit by bit so go upgrade that storage) it also then requires you to 'activate' the wonder which costs even more. you should always be aiming to unlock and activate the next wonder.

By now you should have noticed Tier 2 research and Tier 3 machines, the research stations cannot be destroyed like the machines can be so they can just be built up over time favoring the higher gain stations. For machines you will most likely want to destroy (yes destroy) the Tier 2 machines for Tier 3, usually this works on a basis of multiple of tier 2s to make a single tier 3 with higher gain than all the previous and can also save you some energy in the process, there should never be a reason to destroy your basic free gatherers.

Some quality of life additions here are in the 'more...' tab in the top right of your screen. in here you can see saving preferences, achievements and helpful links. In the grpahics options you can select a theme to change the game color which can help if the white background isnt good for your eyes and the 'gain buttons hidden' check box which by now you probably wont need anymore so can be useful to reduce the sections and down scrolling in each tab.

After the first couple of wonders you should be able to make some better energy gatherers aswell if you havent already such as the 'methane power station' and 'nuclear power station' these are far more effective than the solar panels and charcoal engines. a small tip on these aswell is that the station produces more power than it costs to run the Tier 2 gathering machines, bare this is mind when in need of more energy but watch the build costs incase you get left low on power before you can build the station.

Sol Center And Final Unlocks

Continue through the wonders floor 1 and floor 2, noting that floor 2 wonders dont require 'activating' saving some time and resources, and exploring the solar system tab eventually unlocking the 'sol center' where you can research the costly 'plasma' and the usefull 'EMC'.

!!!COMPLETLY IGNORE THE INTERSTELLAR TAB!!!

This is much later game stuff and draws you in with the cheap rocket part costs, just bypass it and carry on expanding everything else as the costs are far too expensive for now.

once you have gotten here do not stop making rocket fuel as you will need it later on but for now you can ignore expanding your production, atleast in any large quantity (for reference at the end i only had 63/s). plasma is unlocked in the sol center and then researched to be able to make it, this will also give you the ability to research the storage upgrades similar to energy.

Plasma is costly using 1,000 energy and 10 hydrogen for only 1/s, you will need this to unlock meteorite which uses 3 plasma/s to make 1 meterorite/s so get building those energy stations.

EMC is located in the sol center and allows you to convert your energy into any resource (other than plasma and meteorite), metal is a 1/1 ratio for conversion while most others are less and in the case of 'ice' abysmal rates. it can still be handy when you have a spare chunk of power and need a quick boost to hit that new machine or unlock. please note that EMC is not (atleast this early in the game) a good way to earn resource and should not be used over making more machines.

You will also notice and hopefully unlock the 'dyson' and its segments tab in the sol center, these give massive amounts of power but are costly to make, your first ring will be a grind but once you have it energy will start flowing to you in huge quantities making the next one easier to obtain. you will probabaly want to make 5 or 6 rings before your first 'swarm' as the costs increase for each section built, the swarms provide even more power which should be used to increase production of the last 5 resources:- Titanium, Gold, Silicon, Meteorite and Ice to aim for the final goal. you could also start making more rocket fuel if you need to.

Late Run And Finishing Off

So by this point you should have every resource and have it being produced, research complete or mostly complete and the efficency researches building up. you will proabaly have noticed the final wonder 'Stargate' is very expensive, dont worry about it for now it can be left incomplete as it used for interstellar.

You should now aim for the dyson sphere the final and only one you can build (for now) giving huge amounts of energy and also unlocking the final tab 'Stargaze'.

Once unlocked the stargaze tab allows you to 'rebirth' this is the games reset mechanic and awards dark matter (DM) and allows the purchase of upgrades that help speed up your second and there after runs. it ranges from things like wonder discounts and free research labs to the overpowered tier 3 plasma and meteorite. You may want to read on abit before doing this to maximise gains.

In the stargaze tab there are 5 areas that influence your dark matter gains, to maximise your gains you want to be atleast getting 50 dark matter for your run (the number in brackets e.g. 0(48)), if not try and get some final achievments to hit the next rank (easy ones are 10 of every machine, 100 basic resource gatherers) or push for more swarms and research efficency.

For those of you not familiar with idle style games, when you rebirth you WILL be put back to the very beggining of the game right back at the 'get 1 metal' dont worry this is the idea as your next run will be sped up by the upgrades you gain from this run and faster next time ect ect...

Tips, Tricks And Tidbits

your probably wondering "but what dark matter upgrades do i buy?" thankfully user hyperveolictyvomit made a nice list of the upgrades and there usefullness here:-

https://www.reddit.com/r/SpaceCompany/comments/9gbw32/my_opinion_about_individual_rebirth_upgrades/

to summarise his points you want to buy Tier 5 machines and Tier 3 plasma these will massivly boost your gains and make your next run a breeze.

there is also a discord where you can come to ask questions and get help. https://discord.me/spacecompany/

I do not work on, own, or otherwise influence the game. This is simply a guide i made to better help the new players and cover their usual questions i see daily. If you have any suggestions or additions please comment below so i can update the guide which i will edit as the game changes or i find something usefull. Thanks for reading.