Auto-Battle is genuinely amazing

As someone who doesn't love the minute-to-minute micro of choosing skills for every battle, auto-battle is a blessing. I'll fight a new opponent a few times to test if my build works well, but after discovering weaknesses I generally let auto-battle take it away. previous Atlus titles have a pretty brain dead auto-battle where you just blindly melee attack. in Metaphor, the default auto-battle does a pretty admirable job tactically by passing to characters with the right skills, balancing healing with damage, repositioning, etc.