Healbotting in 6v6

It is true that healbotting is more prevalent in 6v6 but Season 9 and the DPS passive add to this problem. More HP = more HP to heal which means more time required to heal. If DPS numbers were buffed to work within the 6v6 format without the need for the DPS passive. Health pools and hitboxes could go back down and supports can find more time to be more aggressive.

Within the pro pugs a few days ago heroes like Zen and Illari dominated meaning that healbotting and high sustain isn’t an inherent problem. Players have really enjoyed Ow2 support gameplay loop and I feel as if that is achievable through balance within 6v6.