Quick clarification about asset dependancies needed (namely growables)

Hey gang!

Simple stuff; I'm fairly sure I already know the answer, but I just need a quick clarification on a couple of things, for the sake of my sanity I suppose.

For example: I load a vanilla building in Asset Editor, decorate it with props, and save it. Am I now correct to assume that:

  • 1: My custom building will spawn in my zoned areas without me having to add it to a Style or to a Building Themes Mod list (assuming I haven't changed anything about the building except adding props and all those prop dependancies are in place).

  • 2: Using Loading Screen Mod to skip the loading of the vanilla prefab used for my custom building will make my custom building not work (because the locally saved asset file of my building doesn't actually include the prefab).

  • 3: Doing all those things with a Workshop building will produce the same behaviours.

Please let me know if I'm off with any of my assumptions.

Thanks!